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Nachrichten - EAD

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1
Specials / Re: Halloween Special 2008
« am: 27. Oktober 2010, 09:38:57 »
Sorry guys, that it took me so long to answer on this forum, but I was on vacation, and I had to do too many things at my work/job.

Now about my game: I have some really bad news: My computer crashed, and everything is gone. So I have to cancel my game for this year. Sorry about this.

2
Specials / Re: Halloween Special 2008
« am: 20. Mai 2010, 19:46:35 »
I know it has been awhile that someone made a post here, but I didn’t want to make a new thread. Now about my Halloween game, (Jason Takes Ronsville). Well, I just came back from my well-earned vacation, and started 100% again on it. (Yes, I am still working on it.) Sorry, that I take so long to finished, but I truly want it to be perfect.

3
Specials / Re: Halloween Special 2008
« am: 08. Oktober 2009, 19:58:59 »
Zitat
Hmm... EAD, will your Episode be finished this Halloween?

I really Hope so, because I do my very best to get it finished.

4
Ressourcen / Re: Street Name of the Police Station
« am: 19. September 2009, 18:38:53 »
Thank you.

5
Ressourcen / Re: Street Name of the Police Station
« am: 19. September 2009, 17:41:42 »
I would like to have that, please.

6
Ressourcen / Re: Street Name of the Police Station
« am: 19. September 2009, 17:05:20 »
I am working now on the Halloween Episode.

7
Ressourcen / Re: Street Name of the Police Station
« am: 19. September 2009, 16:33:05 »
Yes, I will use that as the name of the street. (I already had this idea, but I wasn't sure to use this.) Now I do have a question:

1. Can I use the younger version of Robert Miller, and the Police Station for this project?

Name: Hill Street Blues (Working Title)
Lead Characters: Dave and the young Robert Miller.

Story: One day Dave's father is shot in an underground parking garage of the mall. While he fights for his life in hospital he returns to a horrific case which in the past he had to solve. Meanwhile in the present Dave tries to discover who has shot his father.

Script: 5%
Plot: 10%
Music: 0%
Graphics: 2%
Finished: Unknown.

8
Ressourcen / Street Name of the Police Station
« am: 19. September 2009, 13:46:45 »
Do anyone know what the name of the street where the police station is? I know that there is a map in CSI: Ronville, but the problem is that the street names are a bit unreadable.

9
Specials / Re: Halloween Special 2008
« am: 10. August 2009, 20:26:17 »
Zitat
hey EAD, is your episode still in development?

Yes, it is still in development.

Zitat
is jason ready to take ronville this year?

I really try to get it ready in this year.

Zitat
have not heard from you in a while

Sorry that I have not made contact with you all for a while, but I had too many things to do at my work.

10
Episoden in Entwicklung - Ideendatenbank / Re: Episode 100
« am: 31. Mai 2009, 13:47:11 »
Zitat
"Jason takes Ronville" had the same problem, or am I wrong?

Alas, you are right it has some problems indeed, caused by a writings block, but I shall overcome this, and try to finish this game.

PS: I also work on another episode.(In case of the other one has too many problems.)

Title: No title...yet.

Lead Characters: Dave and the young Robert Miller.

Story: One day Dave's father is shot in an underground parking garage of the mall. While he fights for his life in hospital he returns to a horrific case which in the past he had to solve. Meanwhile in the present Dave tries to discover who has shot his father.

Script: 5%
Plot: 10%
Music: 0%
Graphics: 2%
Finished: Unknown.

11
Episoden in Entwicklung - Ideendatenbank / Re: Episode 100
« am: 31. Mai 2009, 12:15:01 »
I think that we just have to go further if episode 100 is finished, because I think that some people want to create some more episodes. Also, what about creating some horror movies for Halloween?

12
Technik / Help with dark/light rooms.
« am: 22. Mai 2009, 14:30:50 »
At episode 67, you have used the magnetron in the police Department to turn off the light, so that the rooms are in darkness. Now my questions are:

1. Are the rooms with the lights on, and when they are in darkness, seperate rooms, or did you changed the screens?

2. If you have change the screen, did you used something like changeScreen, or as an appearing object(object[5].Visible = true;)?

13
Specials / Re: Halloween Special 2008
« am: 29. Juli 2008, 21:18:05 »
Sorry that it took so long before I gave an answer:

Well...Jason Takes Ronsville is making a bit progress, so I really hope that it will be ready on October the 13th.

Here is the raw version of the Title Screen of Jason Takes Ronsville:






14
Ressourcen / Re: Sandy-Starterpack von rulaman
« am: 18. Mai 2008, 17:14:43 »
There is something wrong when you are looking at the items in the inventory. Because, when you are looking at the Handtuch first, and then looking at the remote control, it still thinks that you are looking at the handtuch.

15
Ressourcen / Re: AGS 3.0 ist jetzt goldwertig!
« am: 18. Februar 2008, 13:30:51 »
I mean... Most of the scripts of Maniac Mansion Mania having scripts of 2.60.

Like this:

function DisplaySpeechBackgroundEx(int charid, string message){
  bgspeechoverlayid=DisplaySpeechBackground(charid, message);
  bgspeechcharid=charid;
}

function repeatedly_execute_always () {
#define BGS_DELAY 6 // this is the animation delay
  if (bgspeechoverlayid!=-1){
    if (IsOverlayValid(bgspeechoverlayid)){
      if (bgscounter>=BGS_DELAY*2) bgscounter=0;
       
SetCharacterFrame(bgspeechcharid,character[bgspeechcharid].talkview+1,character[bgspeechcharid].loop,
bgscounter/BGS_DELAY);
        bgscounter++;
    }
    else {
      ReleaseCharacterView(bgspeechcharid);
      bgspeechoverlayid=-1;
    }
  }
}

Has anyone change the scripts to 2.72 or the new 3.0???.

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